Games Kill!
Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching pills and listening to repetitive music.
-Marcus Brigstocke
So I saw this gig on "60 Minutes" about how bad computer games are, how they corrupt children and drive them into a life of crime. The target of their blathering? Grand Theft Auto. Now, for those of you (like me) who have never played this game, it's all about being a criminal. You break out of prison, grab a gun, kill some cops, steal some cars, kill some more cops and other random people, etc., etc. You're a bad guy, you're a villain, and you don't give a shit about anything or anyone. Actually it sounds kind of boring, but hey -- it's just not my cup of camellia sinensis.
Now, to the issue at hand ... people are blaming this game for a crime that is very similar to the game. This kid who, while incarcerated, grabbed a cop's gun, shot the cop, then another cop, then a 911 dispatcher, then took off in a cop car. Supposedly this is very similar to one of the scenarios in GTA, and the kid played the game. One of the cops' brother is a methodist minister with some Generic Church of Fist Shaking Zealots, and speaks out against the game:
"Why does it have to come to a point to where somebody's life has to be taken before they realize that these games have repercussions to them?"
-Steve Strickland
Okay, Steve, how about we ask that question again, but make a small change?
"Why does it have to come to a point to where somebody's life has to be taken before they realize that practicing religion has repercussions to it?"
What do you say, minister Strickland? But, I digress on that particular avenue of thought, though. Picking on religion is too easy.
Let's take a look at statistics, shall we? Grand Theft Auto had sold more than 35 million copies as of March of '05. Now, let's be generous and say that TEN crimes have been commited because of this game instead of just one ... we're looking at a whopping 0.0000003% of the people that bought the game, and that's rounded up!
The point, which has been made my many before me, is that if someone commits a crime -- a violent one at that -- because of a game, they'll do it for any reason. They would do it because of a movie, they'd do it because of the Sunday funnies, and they'd probably do it because My Little Pony told them to. It has absolutely nothing to do with the game, it has to do with the individual being fucked up in the head. Of course, it's so much easier to push blame onto something we don't like to begin with, isn't it? Well, my fucking turn, so step aside.
I think the reason these kids commit violent crimes is because of stupid people. I believe the blame lies with people who can't type three sentences without making a blatant grammatical error or spelling mistake. I believe the blame lies with people who can't utter twenty words without making themselves out to be idiots, perhaps with people who sniff glue, or maybe even with people who take part in organized religion. Well, not only have I found the cause of all our problems, I have the solution! Put a huge fence around a state without worth -- Iran, Israel or possibly Kentucky -- and give them all computers with Grand Theft Auto. According to the devastating numbers provided by the nay-sayers, I'm sure they'll all kill eachother in a week, maybe even less.
Grow the fuck up, people, and take some god damn responsibility for your own actions and idiocy. The blame lies first and foremost with the disturbed individual that allows themselves to become "trained killers" from playing computer games. Secondly I'd say the parents play a pretty important role in the degeneration the kids that perform these horrid acts. Third I'd put the very generalized term "society." This world is a fucked up place to be, but we're kind of stuck with it. However, allow me to reiterate, it is the fault of the person who pulls the trigger or breaks into the car. It's really that simple, folks!
As a child I played PacMan. I did not go out and eat pills and fruit, then flee from ghosts. Later on I played Kung Fu, yet I did not run around kicking and punching people to death. I have played ultra violent games like Doom, Quake, Street Fighter and Mortal Combat, but I have not yet killed or even maimed a single person. In fact, in 28 years I have yet to take or throw a punch. And no, playing Lemmings didn't make me want to blow up little furry critters, either.
The very notion that an average human being can be so affected by a game is not just ludicrous, it's insulting, and anyone who thinks even for a split second that this is the case should be curbed (see American History X if you don't know what I'm talking about).
I don't actually think for a moment that most of the people that oppose these games actually believe that the games are to blame. They're suing the makers and marketers of the game, and I question why this is. Can they really put prices on their loved ones' lives? Seriously, does anyone here think that Walmart and Gamestop should pay millions of dollars to the families of the victims because some psycho kid bought a game from them? Ironically I could go to Walmart and buy a gun or knife and kill a dozen people, and Walmart would not be held responsible at all, but oh my fucking god, how dare they sell a GAME? Are they out of their minds? Tell me I'm not the only one who finds this line of thought to be completely idiotic, please!
Anyway, I would continue this, but I just played Diablo 2, and I feel this great urge to go out and cast lightning storm spells on random people. If I don't write any more for a while, look for me on 60 Minutes.
-Marcus Brigstocke
So I saw this gig on "60 Minutes" about how bad computer games are, how they corrupt children and drive them into a life of crime. The target of their blathering? Grand Theft Auto. Now, for those of you (like me) who have never played this game, it's all about being a criminal. You break out of prison, grab a gun, kill some cops, steal some cars, kill some more cops and other random people, etc., etc. You're a bad guy, you're a villain, and you don't give a shit about anything or anyone. Actually it sounds kind of boring, but hey -- it's just not my cup of camellia sinensis.
Now, to the issue at hand ... people are blaming this game for a crime that is very similar to the game. This kid who, while incarcerated, grabbed a cop's gun, shot the cop, then another cop, then a 911 dispatcher, then took off in a cop car. Supposedly this is very similar to one of the scenarios in GTA, and the kid played the game. One of the cops' brother is a methodist minister with some Generic Church of Fist Shaking Zealots, and speaks out against the game:
"Why does it have to come to a point to where somebody's life has to be taken before they realize that these games have repercussions to them?"
-Steve Strickland
Okay, Steve, how about we ask that question again, but make a small change?
"Why does it have to come to a point to where somebody's life has to be taken before they realize that practicing religion has repercussions to it?"
What do you say, minister Strickland? But, I digress on that particular avenue of thought, though. Picking on religion is too easy.
Let's take a look at statistics, shall we? Grand Theft Auto had sold more than 35 million copies as of March of '05. Now, let's be generous and say that TEN crimes have been commited because of this game instead of just one ... we're looking at a whopping 0.0000003% of the people that bought the game, and that's rounded up!
The point, which has been made my many before me, is that if someone commits a crime -- a violent one at that -- because of a game, they'll do it for any reason. They would do it because of a movie, they'd do it because of the Sunday funnies, and they'd probably do it because My Little Pony told them to. It has absolutely nothing to do with the game, it has to do with the individual being fucked up in the head. Of course, it's so much easier to push blame onto something we don't like to begin with, isn't it? Well, my fucking turn, so step aside.
I think the reason these kids commit violent crimes is because of stupid people. I believe the blame lies with people who can't type three sentences without making a blatant grammatical error or spelling mistake. I believe the blame lies with people who can't utter twenty words without making themselves out to be idiots, perhaps with people who sniff glue, or maybe even with people who take part in organized religion. Well, not only have I found the cause of all our problems, I have the solution! Put a huge fence around a state without worth -- Iran, Israel or possibly Kentucky -- and give them all computers with Grand Theft Auto. According to the devastating numbers provided by the nay-sayers, I'm sure they'll all kill eachother in a week, maybe even less.
Grow the fuck up, people, and take some god damn responsibility for your own actions and idiocy. The blame lies first and foremost with the disturbed individual that allows themselves to become "trained killers" from playing computer games. Secondly I'd say the parents play a pretty important role in the degeneration the kids that perform these horrid acts. Third I'd put the very generalized term "society." This world is a fucked up place to be, but we're kind of stuck with it. However, allow me to reiterate, it is the fault of the person who pulls the trigger or breaks into the car. It's really that simple, folks!
As a child I played PacMan. I did not go out and eat pills and fruit, then flee from ghosts. Later on I played Kung Fu, yet I did not run around kicking and punching people to death. I have played ultra violent games like Doom, Quake, Street Fighter and Mortal Combat, but I have not yet killed or even maimed a single person. In fact, in 28 years I have yet to take or throw a punch. And no, playing Lemmings didn't make me want to blow up little furry critters, either.
The very notion that an average human being can be so affected by a game is not just ludicrous, it's insulting, and anyone who thinks even for a split second that this is the case should be curbed (see American History X if you don't know what I'm talking about).
I don't actually think for a moment that most of the people that oppose these games actually believe that the games are to blame. They're suing the makers and marketers of the game, and I question why this is. Can they really put prices on their loved ones' lives? Seriously, does anyone here think that Walmart and Gamestop should pay millions of dollars to the families of the victims because some psycho kid bought a game from them? Ironically I could go to Walmart and buy a gun or knife and kill a dozen people, and Walmart would not be held responsible at all, but oh my fucking god, how dare they sell a GAME? Are they out of their minds? Tell me I'm not the only one who finds this line of thought to be completely idiotic, please!
Anyway, I would continue this, but I just played Diablo 2, and I feel this great urge to go out and cast lightning storm spells on random people. If I don't write any more for a while, look for me on 60 Minutes.